GameFabric vs Xsolla Backend
| GameFabric | Xsolla Backend | |
|---|---|---|
| Free plan | Yes | |
| Paid from | Free | |
| Platforms | api, Web | api, self-hosted, Web |
| Deployment model | hybrid | hybrid |
| Multiplayer networking | Yes | |
| Matchmaking | No | |
| Live-ops tools | Yes | |
| Free plan | Yes | |
| Matchmaking rules | Arbitrary integer, boolean, string, or double criteria; inclusive minimum and maximum ranges; matching statistics; comparable criteria | |
| Party matching | Yes | |
| Latency/region matching | No | |
| Server allocation | Yes | |
| SDK platforms | Unreal, Unity, C++, C#, Node.js |
Listed together in Best Game Matchmaking Software