AssetRipper is an analysis tool for game developers working with Unity files. It can locate accidentally included dependency assets, broken references, and code that may not have been inlined or trimmed, and convert assets to native Unity format. Unity Project Export creates a project that can be opened in Unity Editor. For viewing content outside Unity, Primary Content Export produces meshes, scenes, and prefabs as GLB models, including for Blender workflows. It supports Unity versions from 3.5.0 to 6000.4.X, though support quality varies. The free builds are available for Linux, macOS, and Windows; premium access costs $10.00 USD per month while an eligible membership is active. Premium tools include shader decompilation, static mesh separation, prefab outlining, traditional Il2Cpp analysis, asset path overrides, user-defined package export, and deduplication. Vulkan and OpenGL shader decompilation works on any platform, but DirectX shader decompilation is Windows-only. Traditional Il2Cpp analysis succeeds on about 10% to 20% of methods on x86 games, and less on other platforms.
Who it is for
AssetRipper suits game developers who need to inspect Unity files, export projects or content, or identify asset and code issues. Its Linux, macOS, and Windows builds cover desktop workflows, with premium features available through an active membership.
What is good
- Free stable and nightly builds for Linux, macOS, and Windows
- Exports Unity projects that open in Unity Editor
- Exports meshes, scenes, and prefabs as GLB models
- Batch extraction is supported
What to know first
- Unity support quality varies by version
- DirectX shader decompilation is Windows-only
- Il2Cpp analysis succeeds on only about 10% to 20% of x86 methods
- Deduplication covers only listed asset types
Verdict
AssetRipper combines Unity file analysis with project and content export, with a free option across three desktop platforms. Check the platform-specific shader limit and the stated Il2Cpp success rates before relying on those premium tools.
AssetRipper plans and pricing
All plansCompared on game asset extractors
- Free plan
- Yes
- Asset types
- audio, fonts, images, models, text, video, shaders, sprites, terrain, scenes, prefabs
- Game file formats
- CAB-*, .assets, .sharedAssets, .unity3d, .bundle
- Model formats
- GLB, Unity YAML
- Texture formats
- BMP, EXR, HDR, JPEG, PNG, TGA
- Batch extraction
- Yes

