Rive is a tool for creating 2D animations, motion graphics, and rigged characters. Its Editor is available as a desktop app, with CLI support for macOS, Linux, and Windows. Rive content runs natively on mobile, desktop, web, consoles, TVs, and vehicles. Listed integrations include Web, iOS, macOS, Android, Flutter, React, React Native, Unity, and Unreal; export formats include RIV, REV, MP4, GIF, PNG sequence, and WebM. The Editor can be used for free to explore, learn, and build. The Free plan costs $0 per seat per month and includes three collaborative files, one project, and a 10 MB imported-asset limit. Cadet is 9.00 USD per month in the annual view, with up to three seats and unlimited files. Voyager is 32.00 USD per month in the annual view and allows up to 25 seats. Free and Cadet include an Agent with limits; Voyager includes an Agent with advanced models.
Who it is for
Rive suits animators and teams making 2D motion graphics or rigged characters for the platforms and integrations it supports. The free editor offers a starting point, while seat and file limits help distinguish the available plans.
What is good
- Tools for 2D animation, motion graphics, and rigging
- Exports include RIV, MP4, GIF, and WebM
- Content runs across mobile, desktop, and web
- Free plan includes three collaborative files
What to know first
- Free plan limits imported assets to 10 MB
- Cadet allows a maximum of three seats
- Voyager allows a maximum of 25 seats
Verdict
Rive pairs animation authoring with a broad set of runtime platforms and export formats. Review the collaborative-file, asset-size, and seat limits to choose a plan that fits your team.
Rive plans and pricing
All plansCompared on animation software
- Free plan
- Yes





